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382 Game Reviews

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A well made game!

An interesting story line with a fantasticly animated introduction. Very smooth, well done on the graphics and all. I'm not sure a female was allowed to be knighted back then- I'll have to double check that one.

A very well done game. I especially loved the free-style movement it offered, though if you were to crash into an obstacle I daresay you'd either lose all your vials or none. Interestingly done, though I question the nature of the "wench", as you titled her. Still, a fun game, with many different ways of resolving the storyline. A driving variation (of sorts) was well done, so kudos!

~VelvetDarkRocks~

Nice!

A very witty game. At first there doesn't seem to be a whole lot to it, and compared to the other temptations on the front page this didn't seem like it got enough credit. Bit of music would have been nice, but a very low filesize is what hooked me into giving it a shot for a few minutes. Because every game is unique, it wasn't always easy to win, and so it became something of a challenge. It did take a while, waiting for the opponent's turn, but it was all fair enough. The angles were very delicate, but overall a simple yet well designed game. Nicely done, though I see little reason in having little dinosaurs ride big dinosaurs with rock shooting majigs on their backs.

~VelvetDarkRocks~

Wow! Incredible!

One of the greatest games I've ever seen on Newgrounds because of the vast range of possible actions that didn't require much more than common sense. Adorable characters, marvellous graphics, a bit sketchy with the sound effects though. Interesting story line though, and delectable music. It took me 42 wonderful minutes to pass, and a fair few tries inbetween. Very well worth the time and effort you put into making it- Newgrounds thanks you deeply! Marvellous. Simply marvellous...

~VelvetDarkRocks~

Nnnnnah, not really all that exciting.

I don't actually know who this Cheney fellow is, seeing as I'm not American, but as a game itself it didn't really have all that much to offer. Then again, it was put together very quickly and was entertaining for about two minutes (literally) with a compatibly low file size and adorable music, so I guess it wasn't exceptionally terrible. A nice even seven.

~VelvetDarkRocks~

An addictive game.

A large variety of weapons, and with an exponentially increasing amount of enemies, it made gameplay very much frantic. That's good in a game- you need skill to be able to survive, though the basic concept of this was very similar to that of Madness Interactive. I found that the addition of recoil was a delectable attribute, as with your previous games, and the wide variety of character designs most satisfying during gameplay.

Incredibly addictive, and very satisfactory, albeit it quite pointless. Because there's no actual story line as such, and the only objective is to get on to the high scores (where there are insanely high amounts), I find it relatively pointless, though very much enjoyable.

A well designed game with many positive attributes. 9/10.

~VelvetDarkRocks~

Fantastic.

A game that doesn't endorse corporate monopolies and corruption. Not only that, but an addictive one, too.

I think that the expression on the customers was perfect for entailing their simple smiles. As long as everyone's happy, we make money, bottom line. I also found the disregard to customer health a creditable mention and considered this to be the perfect model to explain how McDonalds works. An outstanding job. I'm glad there was someone intelligent enough to appeal to the masses. With hope, some of the people who play this will think twice before choosing where to eat their next burger. A fantastic game.

~VelvetDarkRocks~

Lacking something.

I don't actually know why this has been on the front page for so long. I had expected the game to be slightly more complex and addictive, but rather I found it somewhat meaningless and lacking any real action element that would have made it worth playing twice. It was just rather slow in general, and didn't catch my appeal.

~VelvetDarkRocks~

Not too shabby.

Fantastic ending, sort of ruined by the graphics that followed immediately after. I very much liked the voice acting however. Perfect for character, especially Lucy. Females weren't allowed to be knights back then though. Really cute facial expressions too.

However, I do agree that it's a pain in the ass to buy all the armour and weapons only to lose it in a later stage if death should have the chance of greeting you. The first few times it's something of a challenge to pass the levels, because it's such an easy game. After a while, it just gets irascible. I got up to Foothills before I stopped, but otherwise a fine game.

~VelvetDarkRocks~

Hm...

To that last gentlemen who reviewed: You are an idiot. Everyone who read your review is resultantly more stupid.

An interesting idea for a game. I liked it though, but I have a question. What have you got against roller bladers?

~VelvetDarkRocks~

Night Strike: What an awesome name.

That was the first thing that reeled me in. Secondly, was it was animated by Mindchamber. Not much of a storyline- just a bunker sitting out in the middle of no where with ever-changing terrain and several multi-coloured armies and giant wasps trying to destroy it. Not to mention the laser shield. It took me a while to figure out what the shield was, and by then, I was half dead.

A delectable game with a pretty smiffy idea. Nothing too special here, but the gameplay was different (with the addition of weighted bullets- clever use of the flag!) and very much enjoyable. After a while, I realised that I had spent too long playing consecutively, and closed it to break the addiction. It doesn't really go anywhere- it just gets harder and harder and harder. If there was a save function, or at the very least, a pause button, it would be a most enjoyable game to complete indeed. Unfortunately, it had neither of these, and it took too long to pass a stage, while people talked to me on MSN and I had to keep them waiting for ages past.

Nevertheless, a very well made game with a definite element of addictiveness. Unfortunately, it doesn't really go anywhere, but very enjoyable nonetheless. Excellent work.

~VelvetDarkRocks~

Once an assassin, always an assassin.

Age 33, Male

Warrior

Australia

Joined on 8/9/02

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