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View Profile VelvetDarkRocks

382 Game Reviews

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18 reviews are hidden due to your filters.

Hm...

You spelt Charlie's name wrong to start off... There were a fair few grammar mistakes, but perhaps that's just the Charlie Gordon coming through in all of us, eh?

A decent little quiz that gave you a lot of little facts. A little bit hard if you're not American, but otherwise not bad for a quiz. Mm... Nothing overly special, admittedly.

~VelvetDarkRocks~

Hm, yeah!

Pretty groovy game you got here. Took a little while to get the hang of, but it did end up lagging on my relatively-slow laptop. Fun though, but not worth playing for more than 10 minutes.

A definitely solid addition to the front page though! Everyone loves Pico.

~VelvetDarkRocks~

Lol, I love the expression of that guy.

A very creative idea! Magnetic powers, and trapped in a tank! Formulating an escape under those conditions is truly remarkable, but I, like so many others, resorted to cheating. I overlooked the minute details and so failed. However, a most enjoyable game with basic graphics and neat ideas. You put a lot of effort into making it so interractive, so full marks for that. In short, a cool idea that became a basic but challenging game.

Guide for cheaters:
1. Click the scissors.
2. Click the scientist's head.
3. Click the key from his pocket.
4. Click the white handle of the cabinet nearest you.
5. Use the book to smash open the chemical cabinet.
6. Use the key to open the other cabinet.
7. Move the cup onto the table.
8. Spill acid into the cup.
9. Click the table.
10. Click the light.
11. Use the meter to turn the power onto max.

~VelvetDarkRocks~

PS: Acid + Metal reaction would make hydrogen gas and a metallic salt. I don't think that would set off the smoke alarm. It's more likely to burn through the cup.
PPS: Interesting how the cup is too heavy for him to move, but the table CARRYING the cup is easy enough.

One of the best Adventure Games on NG.

Rather lengthy intro, waiting for the boat and all, but it added to the realism I guess.

Lol, that "YARR!" was just the most brilliant touch.

I liked very much how strategy was involved, despite the fact fight options were limited. Taking down certain opponents, knowing how to combine moves and all was extraordianry in the longrun of things.

The graphics were very tidy, and I was extraordinarily grateful for a "Restart the battle?" option. I don't see much of a point in the "Defend" option, though.

The battle with the Vehusus I found absolutely impossible. I battled it about 6 times, but it was only after I went back to the island to look for more items I got to level 5, and found it easy. Could you have given some sort of hint for that?

Meanwhile, all I can say is that this was very well made. Well animated, a decent concept and cool action scenes. A comfortably right-handed protagonist and a cooky old captain- what's there not to love? An excellent game.

~VelvetDarkRocks~

Very 90's indeed.

While creative as far as gameplay is concerned, it just wasn't my sort of game. That's not saying it's bad, but rather a little too easy with classic, though poor graphics. I dunno, not a lot can be said. I didn't particularly like the music either, but overall I guess it was neat =)

~VelvetDarkRocks~

Hm.

Neat little game. Quaint graphics, though the walking was a wee bit on the slow side. It was also pretty obvious how to pass- no real need for thinking at all once you looked at all the items you could interract with in the game.

"You can't just go barging into other people's houses."
On the contrary, Link of the Hylians did it all the time! :P

The village doesn't seem to be composed of very many people. I have to ponder how they survive, but it's all good as the saying goes. Neat little adventure game, though perhaps a little too easy. Creative, but not challenging.

~VelvetDarkRocks~

Very nice intro!

Perfect voice. Excellent intro movie. Though cliche, and very much like Resident Evil, it was really pretty awesome! Nice work, for flash.

The font was a wee bit hard to read though. All the same, it was an awesome idea, and I thoroughly enjoyed playing the game. The main problem was that playing a scenario twice in the mission mode made you automatically pass it the second time round, if you passed it the first time.

I was a little disappointed by the abrupt ending, but overall the night-time was really neat, too! I thought collecting resources and amunition was a brilliant idea, but you didn't put too much emphasis on that.

Overall, a creative game that was definitely worth playing. A nice 9/10.

~VelvetDarkRocks~

Hm...

Leon Lyons? And Elyon Lyons? Interesting nomenclature. Leon is Noel backwards, you know.

While I'm entirely sure this was a brilliantly well-planned game, the style of movement just seemed ever so sluggish. It would make it possible to interract with so much, I don't think I'd ever be able to pass. I didn't play very far at all.

Sorry =(

~VelvetDarkRocks~

PS: Well done on the graphics and music, too. Lol, I loved the British Accents.

Classic. Is there any other word for it?

Ahhhh ye old Nintendo Entertainment System. We go waaaaaaay back.

Cute Mario voice, but he really gets on your nerves if you screw up. Damn typos. Ah well, Zipper Fish. The history rocks.

~VelvetDarkRocks~

Lol!

Very nice! Wow, that's certainly one to blow you out of your mind. The simplicity is brilliant, and the miniscule time limit is just awesome. One can't help but play these over and over. They don't get tiresome because they're all mixed up, but some of them need to be played a few times. I'm sure more than one person has dedicated himself to passing all of them consecutively- like me!

Excellent work gentlemen!

~VelvetDarkRocks~

PS: Does Armour Games actually SPONSOR you for this kind of stuff?!

Once an assassin, always an assassin.

Age 33, Male

Warrior

Australia

Joined on 8/9/02

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