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382 Game Reviews

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Ahh sweet Mario.

For so many months I looked for this submission only to stumble upon it by accident one midsummer night...

One of the most awesome games I've ever played. I enjoyed the various difficult settings, but because of my many moons of neglect, I now officially suck at this. I used to be able to pass it on hard >.>

Alas, such times are past. Brilliant idea with a fantastic array of weapons and items. Excellent amount of coins per stage, limiting Luigi to only his favourite items or whatever the case may be. Again, great tweaks in the difficulty level, like the size of the crosshairs and the range of the bullets. I'm sure I've spent collective hours on this, so let me assure you- job well done! Fantastic game in all aspects.

~VelvetDarkRocks~

Okay, well, not a bad game.

This was enjoyable because it was not difficult. Money wasn't hard to come by if you knew how to play. Once you establish a good base, few turrets, few SAM's, you don't even have to watch the screen. I'm certainly not. I have 10 units and a fully upgraded cannon after the first three levels, so really it's not that difficult. I click a few times, get points for accuracy, and let my units blow the enemy to pieces. I suppose that's the fundamental flaw in the game- it's too easy to establish dominance, and once that foundation has been created, nothing can uproot it. Except maybe a few dozen jets, but otherwise I'm invincible because my repair workshop takes care of everything. Mines are basically useless, by the way.

An enjoyable game, just a little different, but not overly difficult. I'll keep playing for a while to see if it goes anywhere. Good job.

~VelvetDarkRocks~

PS: It's amazing how many people mispell lose.

Eh...

Not the greatest game I've ever played, I have to tell you. Started too slow, picked up too fast. Worst music for a defence game I've ever heard, but it was a pretty nice song though. Just the context it was used in was truly quite dismal. No real climax, didn't add sort of atmosphere to the game itself.

Personally if I had the last keg of beer in the world I'd sell it to the highest bidder before the blackmarkets started selling their own home brewed stuff. Not a bad idea for a game though. I think it would have been better first person though, because the birds-eye view has the advantage of watching all three doors at once. Of course first person would only work if hundreds of people weren't streaming into the room.

For a challenge, try spinning around non-stop and nailing them like that.

Interesting game!

I definitely liked the style. That was original, but only three levels? Come on.

Seriously though, a very thoroughly enjoyable game. Reminds me just the slightest bit of Operation, minus the clown nose and buzzer. I enjoyed playing very much, although I'm not entirely sure who the protagonist is. I thought it to be original and creative by all the use of tools and implements. A unique game, highly enjoyable but perhaps the slightest bit gory. Warning: Can actually put people off studying to become doctors :S

~VelvetDarkRocks~

Creative and challenging!

An excellent combination. It took me a little while to get used to, but once I was in to it it was so difficult to stop! Every fall was another challenge to get back up.

I'm still not sure how to re-start without going from level 1.

The stages were creative, the music neat. There was a very fine line between impossible and bloody annoying, and I think I crossed it a few times. All in all, not much to say except very creative and very enjoyable. I had to stop before my brain exploded though.

~VelvetDarkRocks

Glaiel-Gamer responds:

you simply click the circle again

Very simple.

Not very difficult either, just a sort of patience game. It reminded me of the old fashioned Sim Girl type game, except not quite so pornographic with better humour. Not a bad sort of storyline, and fair graphics. I didn't know what health was for until I realised you could leave the room without going to class or skipping it. I also wasn't sure what the fish was for until after I bought it, or that skipping class took you to night time. Those are the little things you have to try yourself to learn, so perhaps more of a detailed instructions page could have helped.

I also liked it how he was breathing! Heh heh. Little details like that make it all the worth while. I think recovering five health overnight would have been good too though. I also noticed that Day 7 was a Sunday, meaning he started work on a Sunday too. Tsk.

I've never actually seen "Great Teacher Onizuka" so I'm not sure I got some of the jokes. I do know that robbing the store wasn't worth it (5 times in a row to make profit) and that it got highly repetative after a while. There wasn't really much variety, and random events were difficult to come by. I got a C the first time, but if I had the patience to play again, I'm sure I could get an A by avoiding wasting money on fish.

Overall, not the greatest variety of things to do, but a pretty decent game. I give you 8/10.

~VelvetDarkRocks~

DAIRYDOG responds:

Wow, thanks for the review. I made a slightly better and more varied version called Great Teacher Onizuka SE, but I don't know if it's worth playing through after this one. Who knows. Anyways, I'm glad you liked this somewhat, since I can't even stand playing it after the 10th time.

Like everyone else before me, all I can say is...

Fun game. Really there's not a lot more to it. Unexplained but classic storyline with some basic weapons, enemies and even a boss. I like the concept of finding and freeing the hostages, and the graphics were cute and well drawn. Neat sound effects, although overall I have to say the best weapon would be the starting pistol. No delay time and the ability to shoot through walls. Perhaps another game with a wider array of disposable weaponary, but otherwise neat and sweet. Perhaps in need of music though.

~VelvetDarkRocks~

That was incredible!

So simple a concept and yet so entertaining! I enjoyed this very very much. What's not to love? Truly, simple and yet very effective. Nice music, basic graphics, great idea. I loved it how they bounced, too! That added so much physics to the game. I could clear out the screen safely with a single chargeshot. Very addictive, very fun.

~VelvetDarkRocks~

Woo! Female-ninja protagonist!

I like the choice of music. Very subtle, to start. I like her eyes, and of course, I love ninjas.

The game didn't really seem to develop much and was very very easy. Like the last reviewer, I agree that tapping A will ensure you a victory. I liked the variety of moves, although I felt there could have been more. An enjoyable play, although I stopped after slaying the ear, because as aforementioned; it wasn't going anywhere.

Cute puns, cute graphics, neat idea. Not a bad game, but not a great one, either.

~VelvetDarkRocks~

Interesting little game you made here.

I felt like taking some frustration out on something and so I gave it a shot. The rabbits moved so eratically it seemed to cause more frustration than it reduced! Cute game though, really. The delay of the hammer strike was an interesting effect, and I'm not sure if I liked it or not. For 27KB, a cute little game with decent graphics.

~VelvetDarkRocks~

Once an assassin, always an assassin.

Age 33, Male

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Australia

Joined on 8/9/02

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