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View Profile VelvetDarkRocks

382 Game Reviews

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I was expecting a fair bit more than this, I'll give that to you now. There wasn't really any point to it, but I thought it was hugely original and it was all right. Just not much of a point of submitting a game engine for something you weren't going to do, methinks. It looks like it had alot of promise though, so if you ever consider actually making the game, I'll be looking forward to it.

~VelvetDarkRocks~

Hey, that was really, really awesome! And the cool thing was; it took skill! How many games do you know take actual skill any more? Most of them? Yeah okay fair enough, but this was one of the more challenging and definitely more fun games. Avoid killing innocents, but take out your targets without an over-sensitive sniper rifle. The Divine Sight was a very nice touch, ingenius I'd go as far to say. As the Angel of Death, find the unworthy ones and dispose of them. Very nice plot, you get a 9 for that.

I admire your patience and determination to draw so many humans, demons and of course, angels. They were all of very high quality if it makes you feel better. It would have taken an exceptionally long time to do, so I thank you for having the will to finish that. Nicely done sir, you deserve alot more credit than you get. I also especially loved the music. It was the sort of music that you can nod your head to and never gets tiring no matter how long it plays. Nice choice, and great pre-loader. "Make me!" but I didn't in the end. Awful tempting to defy you though lol, better watch what you say lest people like me (idiots) take it as a challenge.

Level 2 was my favourite because it was simply the longest and most challenging, though I would have liked a fair few more. Again, nicely done.

To those of you who are having trouble even figuring out how to play (took me a while :P), there are three options at the bottom of the screen. Click the third last option, which is Divine Sight. Cruise your cursor over all the heads of the crowd until one of them is identified as a demon. Click the middle option and follow him until you get a clear opening, blow his brains out.
And the 4th level is probably the easiet. The lag actually helps, it slows him down enough to get more bullets in, but where's the fun in that? Still, it was a little too easy to pass, I got off on 70 health and I was shooting innocents to see what would happen. I wouldn't worry about it. 3 innocents is the equivalent of 5 shots, so if you have to get one out of the way, only hesitate if you can find reason to.

***FAVOURITES***

~VelvetDarkRocks~

Hey, this was a really awesome game. It took a little while to have any skill at all while playing it, but it was definitely worthwhile. I've so far gotten 6/8 magic, but of them the most useful is definitely the Time Warp one.

I think it was a really cool idea to make it two-player as well, that got the high score up heaps, so I'm really glad you thought of that. Nicely done.

The graphics were actually pretty cool, the music was that type that you never really get sick of, the sound effects were pretty decent if not good, so yeah congrats on that.

I found two bugs in this game.
-The zombies with the axe sometimes froze where they stood if you shot them with an arrow once. They'd walk on the spot and not come any closer. This was in the Endurance mode.
-Sometimes units randomly vanished on the screen. When they were traveling slowly and there were alot of them, they'd just disappear.

Other than that, it was brilliant and has earned a place on my favourites list ^^

~VelvetDarkRocks~

I thought this would be one of those games that requires alot of skill to pass. No offence, but it really wasn't all that special. Kinda cool, but with lots of dodgy bugs. You can walk beneathe platforms sort of half way through them, and kill enemies outside the screen but you can't get to their supplies. You couldn't change weapons every now and then leaving me with the Desert Eagle to kill a dozen vampires (not that I minded) and really was quite fun, but easy. No real challenge in this, it was fun dodging bullets and returning them, but work on fixing the bugs and setting up barricades that bullets can't pass through.

Good work though, nicely done.

~VelvetDarkRocks~

I laughed out loud when I finished.

All that effort. I didn't know whether it was up or down with the snake, kept pressing the wrong one at the wrong time, took me about a dozen tries to get that right. It's a short game, sure, but it's pretty challenging. One of those games you feel like you need to pass, or you'll never live it down.

Good job. Graphics were a tad bit dodgy, and pretty suprising the guy didn't pull his gun on the rest of the animals; I would have. Still, neat work, smoothe animation, and generally quite well done.

~VelvetDarkRocks~

Ah the joys. I played this for about a total of 8 hours? Around there. I've completely clocked it as a warrior. I gave up on speed and started again focusing on strength. That's when I started winning. It really did take an awful lot of effort to know how to play properly and win more easily without having to glug healing potions every second turn. I'm pretty sure I did everything; Mendo's ring, all three portals, golded armour, golden band, the guardian, and guard sword.

Phsyical Damage: 95
Magical Damage: 0
Physical Defense: 100
Magical Defense: 75

With those stats and items, I didn't need any potions to beat the blood spirit. Was that a bug? It's magic took out my shield but didn't affect my armour at all.

My hints to the players. First off, train solely strength. Train also only Vertical Strike and Inner Strength. That, or save up to use Execution. You can upgrade a skill more than once. Second, don't waste your money bartering items. Don't bother getting any armour at all until you've saved up enough to buy things from the man next to the demon portal, up the stairs twice and to the right. Save up for the blade shield, demon rags, demon skin and fusion edge. Demons are a very good source of experience and money, you should use them to your advantage. Don't spend too much on potions. Once you're kick-ass and ready to slaughter, sell all the items you get from your opponents; none of them are good enough for what you're currently wearing. Use them until you can afford the items I've listed. From there, take care of the human portal, and go to the spirit portal. Buy my items if you can, grab a few potions, and smash those spirits stupid with the Vertical Strike.

I must ask though; were the Shadow Wolves or drunks part of anything? I'm still curious about any other secrets in the room with the moon.

Other than that, have patience, it's a great game, and enjoy it. Very, very cool RPG with an absolutely brilliant plot. I don't know how you came up with it, but it's so amazing it's the equivalent of Jamus Tiberian's "Dark Prophecy Alpha 2". The music was really beautiful as well, you never got sick of it, and I'm glad it was a turn-based fight engine. It gave me time to chat on MSN rather than having to finish a battle first. Absolutely fantastic game, it's earned a high place on my favourites list. Well done sir.

~VelvetDarkRocks~

Whoa this was definitely a wicked game. Incredibly annoying beeping sounds, because whenever I got interrupted I lost, and I couldn't leave it there, I had to retry so the taunting beeping would stop.

It took a fair few practices to get Level 10, that was definitely a challenge. I spent about 15 minutes playing this awesome game, very original, and very well made. Definitely cool, difficult and fun of course! Nicely done sir.

~VelvetDarkRocks~

I really don't get the point of this game. Yes, it is a horrible slaughterhouse of innocent little Santa elves, but why? No reason, more mindless violence. I don't really like games like these, unlike the majority of the newgrounds community, but what I really don't get, is why you lose and then kill Santa. If you're slaughtering his elves, why is that game over? It doesn't make sense unless it's just the alternate way of showing the ending movie. I didn't like it, sorry, but pointless, violent and unnecessary.

~VelvetDarkRocks~

CreativeFetus responds:

Okay, Jason didn't get any pony last Christmas, and now he's out for BLOODY REVENGE!! And Jason can't die, so it's not game over. You just loose your kills and score. Merry Christmas!

Okay, no offence, but that was sucky. You made it like a classic dating sim, it would have been perfect if only you got the girls right. The concept was good, it's like never been done before, it's good. Not really all that challenging, raising skills was a bit easy, vitality was also really easy, but what was really annoying, was the difficulty of finding a girl.

All the other successful dating sims allowed you to find the girls and chat them up for a while, even randomly they were easy enough to talk to and visit, but this game made it impossible to talk to them more than once in like forever. I couldn't buy those upgrade thingies either in the Infirmary, so I got $100000 and tried again, at every second hour of the day and I still couldn't. I just gave up after a while.

But yeah, to rack up heaps of experience points, keep clicking the talk button while the message comes up. I just got 500 and stopped because the relationship didn't go up at all. Sorry, it really wasn't worth playing really. If there was a way of winning without spending days on it, then maybe, but otherwise... Probably what the save and load buttons were for. Still, sorry but I don't know all that many people who can spend that long playing such an easy game that took so much time to pass. I liked the music though, that was pretty cool.

~VelvetDarkRocks~

Eh, I don't know, I liked the first one alot better. This one had one super gun and one crap gun. BlEED 1 had one bad-ass shotgun and that was it; that's all it needed.

The plot's branched off a fair bit, it's not all about retrieving the mirror shards anymore. I think you made it too deep, it's kinda lost the meaning. I hated having to reload after 5 clicks, but the unlimited ammo was all right. I preferred the old ammo limit, or perhaps a larger magazine but a reload-time.

It was also pretty hard to figure out what to do when it was in Movie Mode and you were fighting the final boss (his name's escaped me). I didn't actually figure it out, truth be told. You shouldn't have left it on Movie Mode, I thought it was a bug and would have closed it if I didn't realise the view-point and started clicking everywhere.

I skipped a bit of the plot by accident, so I might have missed a few things, but I liked the old guy better, or at least his costume. He was definitely cool, this new character's more like some techno freak who's armed with a pistol and wants to be the world's strongest creature. I definitely liked the old guy better.

I just think the main problem with this, no offence, was that you tried too hard to improve it and took it so far over the edge it went into the negatives. I still prefer the first episode, but very elaborate work on this one, nice going =)

~VelvetDarkRocks~

Once an assassin, always an assassin.

Age 33, Male

Warrior

Australia

Joined on 8/9/02

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