Ah zombies, the new vampires.
A great game! Highly addictive because you only had to survive for a minute and a half or so so the days went by quickly. The character was gorgeous, something about her eyeliner and ponytail, and her voice and reloads were just awesome. The mercenaries were cool, but generally useless and died easily. Hugely expensive to hire, if one dies you have to pay their fee again. Probably the greatest setback in the game.
A fantastic addition (whether intentional or not) that made the game easier to play over an extended period of time was saving money! Whenever you died you kept whatever money you earned in the round, allowing you, after many, many deaths, to buy that sweet ass gun to fill your enemies with leaden wrath. The physics for picking up and moving barricades was also quite innovative and possibly a game all of its own.
There were a few bugs I'd like to mention- the barricades wouldn't set up sometimes, or they'd vanish as soon as the round started. Pressing E didn't do anything to fix the cracks, either. The zombies would attack the barricades, even if they got to the other side (via a dynamite-powered jump). One of the axe zombies just started throwing axes at me even though I was a floor above and I couldn't reach him at the end because the barricades walled me in.
It was indeed very satisfying for a zombie game. I'm surprised you didn't place more emphasis on shotguns, although the katana was very welcome. Traditional chainsaws and headshots good to see as well.
The zombies themselves weren't all that fantastic. Not that zombies are realistic, but their different uniforms and sizes hardly gave them variety. It did get very monotone after a while.
Ability to upgrade individual weapons or the character would have been muchly appreciated. Rather than buying stronger weapons, increasing the firepower of smaller ones would have been cool.
As for the ending... Spoiler alert, so divert your eyes if you haven't passed it yourself.
I played this game for nearly two hours. TWO HOURS, and the ending is both abrupt and anticlimactic. There's no real build up aside from the increasing number of zombies. I ended up with large amounts of money and nothing to spend it on. And after all her struggles and trials, the harbour's already destroyed. Hardly satisfactory, and certainly very frustrating.
All up a good zombie tribute! Generic? Certainly. Frustrating? Somewhat. Repetetive? To an extent. Fun...? Most definitely. While this game takes a long time to pass and has fundamental weaknesses which make it either ridiculously easy or ridiculously hard (usually the latter), it's certainly an enjoyable way to pass some time.
~VelvetDarkRocks~