Yeah this one was definitely an improvement, though it lost the whole "3-foot-ninja" gag what with a sword and all.
One glitch, if it was a glitch, that really bugged me was after the pirate-ship stage, I was in a place with one grub, 2 barrels and a cliff. It said continue but I couldn't walk on the cliff or back behind the barrels, so I had to walk into the water and I lost my inivibility potion and scarab part. It just really bugged me.
Anyhoo, the controls switched around when the ninja faced the other direction, so that was just something you didn't realise or forgot to mention.
Very addictive game, it was hard to stop. I wish you had said you can pause it with P, and I didn't notice the instructions until the second time I played it, so if you would make those two things more obvious, the rating would go up a notch or two.
Classic storyline. DID (Damsel in Distress, and princess! Caw), main character has to slaughter an army to get to her, she's saved, happy happy. The ending I found disappointing, and the boss especially easy. Big and dumb, I played it on both normal and easy and didn't get hurt at all.
Fighting the NPC's was pretty difficult, seeing as they attacked at the same time doubling as a block, and so you were both attacking and defending at the same time. Some times you won, sometimes you lost. That was pretty annoying, just holding down the button and hoping it was you. Nevertheless, glad they could defend themselves better this time.
And I'm glad you put the candle game in, that made it just a bit most interesting. I loved the monsters you had to kill after that too =)
As usual, fine graphics, unique style, and very smoothe animation. The music could have been better, yes, but I liked it nevertheless. Fair sound effects, it was an enjoyable game.
Oh. And I could've sworn that ninja was a girl until I read the story.... I mean come on, who has hair like that? Anybody would have thought he was a girl.....
~VelvetDarkRocks~