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View Profile VelvetDarkRocks

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Man, level 3 & 4 (the Bouncy Blue Disk-cliff, and Islands of Distraction-palm tree) were the hardest. The others all followed rational procedure, you use what utilities you're given to find a solution. 3 & 4 blew me away with frustration lol. The others were easy enough to figure out, but the whole distraction thing really got on my nerves, so nice going! Took me ages to pass, congrats to that! I won't post a walkthrough, tempting as it is to help the feeble minds (excluding myself =p), it's more rewarding finishing it yourself.

Wish that little Photon dude would have actually completed his objective rather than saying "The End. Congratulations!" You could continue that for the sequel if you must, but kinda disappointing how you come up with a purely original plot and lose it for the gameplay. It was still a very entertaining game, I played it for a while, but now that I know how to pass it, there's no longer any form of a challenge, but otherwise it would have earnt a place on my favourites list.

Very nice going in originality, the graphics were fine, the music got somewhat annoying- a mute option would be appreciated, and it earnt an 8.5, round it up to 9. Good job =)

~VelvetDarkRocks~

Funky little dudes aren't they?

Suprisingly low file size, very entertaining. Though not all that addictive, it's certainly very, very cute, and a very good way to spend a few minutes relaxing. Music was really cool, love the noises they make, especially the sneeze, and I just think this is pretty cool, definitely original, and nicely done in just about all aspects. The only down-side was a lack of a pause button, because it would make the greatest little game while you're waiting for a few minutes, and it'd be a shame to see all your blobs die if you had to leave for a few seconds. Neat game, glad you enjoyed your time with NG.

~VelvetDarkRocks~

Hey this was suprisingly challenging. Incredibly short, but somehow absolutely captivating. Very simple, very fun, and very neat. I'm contemplating putting it on my favourites, I got 5690 on my 4th game.

Very nice going, and quite challenging really, nice going =)

~VelvetDarkRocks~

Hey awesome game. I played this for half an hour.

To those of you having trouble beating, well... Anybody reasonably aggressive, just walk straight up to them, and tap S. Most of the time, you'll throw them without them attacking you. It kinda takes the fun out of it though, I just throw them halfway then smash the crap out of them.

Heh heh, awesome style of playing, especially loved the slow-mo effect, but this would have been so much cooler if you could jump and crouch for extra combos. I don't know, maybe a version with weapons would be a hit, but this was seriously awesome. I saw the ending coming though, hugely suprised when he wasn't 5, 5, 5, 5. Then boom, whaddya know.

Loved the game, awesome graphics, very nice style, and overall, a very comfortable 9/10.

~VelvetDarkRocks~

Jannata responds:

Thanks VelvetDarkRocks, for such a comprehensive feedback ;)

Hey wicked! Level 9 was definitely the hardest, so little space to manouvre, took me about 8 tries, but very nicely done. Ingenius idea, I'll also give you a 9 for the plot, lol loved it, poor fat kid, but absolutely wicked, and a great load of fun. Need I say more?

~VelvetDarkRocks~

Hey, sweet game. The first 10 levels were the most challenging, but after you got nukes or about 80 archers it became pretty hard to lose without doing it deliberately. After about level 25 there's really not much of a point. I was making 20k at level 50, so after that I stopped. Also the bugs below really got to me after a while. Especially losing my archers, because they could keep the whole frigging army off lol. Otherwise, it was very nicely constructed, kept me occupied for an hour, so good worth with that, but yeah it is an awful lot addictive, but fortunately each stage is short so there's no real need for a pause button.

My compliments, very well done indeed =)

Alright, the bugs that really annoyed me:

-I buy like 7 nukes, it only gives me one.
-All 200 of my archers vanished because I didn't reload them, or when I did after being empty and clicking the button.
-You can't reload empty arrow stocks with the space bar.
-Sometimes you can nuke the catapaults as many times as you like but they won't disappear.
-The create trench button disappeared after buying fire trench

They're what I found. Anyhootles, nice going, very brilliant game, an enjoyable hour, though probably wasted on reflection lol. Nice work.

~VelvetDarkRocks~

This is getting on my nerves. I've been fighting Satan for the past 15 minutes and the bastard still lives. It's really just up to luck who he targets and whether he attacks one or all three at once, Nah sorry, I'm just fed up with how stupid this gets. Oh wait, yay after 20 minutes I beat him. Using the ghost chick, cute ending, made me laugh. I don't think it was worth it lol.

It's a really hard game, you have no clue what to do, no hint how to pass, you just sort of walk around and hope you complete it. Few annoying things, it's sometimes hard to navigate or talk to people. Some things just can't be used, that gets on your nerves. like that beggar and those kids, Korn and Bean, and Cheese.. Cute names, but it just gets annoying how you try over and over to do something.

Could you also make those <> symbols more obvious? I couldn't see them tbe first time I played and I had to reset it.

Otherwise, it was pleasant, but somewhat annoying. The graphics were very reasonable as well, I give you credit for that, but not the best they could have been. A bit bloated here and there, little rushed perhaps, but nothing too horrible. The music on the other hand I detested. The church music and castle music, they were fine, loved them, but the walking music really got on my nerves. The plot was interesting though, quite original I must say. Satan's going to come, get a witch, a vampire and a ghost to summon him and kill him before he kills everyone else. Heh, cute. And to the rest of the people reading:

Copy and paste this into your review, just to help everyone out a bit. They'll need it.

To help Vampi, (the vampire), you'll need a coin, her socks and a key. If you're Serris, you'll need wine as well.
Coin- By the kids near the village entrance
Socks- Down a hole before the village
Key- Right next to the vampire
Wine- Use her invisible form and sneak into the bar

To help Winnie (the witch), you'll need a funker mushroom, a furball and a spider. If you're Vampi, you'll need a raven's beak too.
Mushroom- Right of the church near the open grave
Furball- Stroke the cat in the room at the top of the village
Spider- Bottom left hand corner of the vampire's castle, below the painting. Search the spiderwebs
Beak- Use the bat form. The raven's before the castle entrance

To help Serris, (the ghost), you'll need a flower, a scrunci, klora leaves, and if you're Winnie, you'll need a comb.
Flower- It's near the waterfall at the most South-East corner of the game
Scrunci- It's on Angra (the crying bride)'s table
Klora leaves- Outside the church gate in the bottom left bushes
Comb- In cat form, talking to the cat lady in the village

To get the Book of Spells, you have to have helped one of the people aforementioned. It lets you change form freely.

The battle with Satan is going to take some time and a fair bit of luck, so keep at it. Click attributes for each character to see what their strongpoint is, and make sure you collect as many power-ups as possible.

The ones I've found are:
Magic- As Vampi, talk to Boo (the ghost in her castle) and tell him to work on it
Defense- Talk to the shopkeeper down the stairs in the village
Recovery- Talk to Angra and comfort her

If you find more, please add them to the list.

Hope I helped a bit.

~VelvetDarkRocks~

Yeah, it did get a bit repetive, not much of a storyline. More than a normal game, but it didn't really progress at all.

I found the first level to be very misleading, as the harpoons didn't just hit whatever, you had to shoot the fish directly. The second stage, the first wave was the most difficult to counter, and I had to set it to low-quality to shoot them before it lagged. The third stage was the most challenging and enjoyable, though it did get a bit boring after a while.

Nevertheless, ignoring that the plot doesn't make much sense, it was reasonably well made. A good effort, 8/10.

And anyway, Nemo would have taken a team of divers with sub-machine guns rather thank going down there alone with a harpoon launcher =)

~VelvetDarkRocks~

Yeah this one was definitely an improvement, though it lost the whole "3-foot-ninja" gag what with a sword and all.

One glitch, if it was a glitch, that really bugged me was after the pirate-ship stage, I was in a place with one grub, 2 barrels and a cliff. It said continue but I couldn't walk on the cliff or back behind the barrels, so I had to walk into the water and I lost my inivibility potion and scarab part. It just really bugged me.

Anyhoo, the controls switched around when the ninja faced the other direction, so that was just something you didn't realise or forgot to mention.

Very addictive game, it was hard to stop. I wish you had said you can pause it with P, and I didn't notice the instructions until the second time I played it, so if you would make those two things more obvious, the rating would go up a notch or two.

Classic storyline. DID (Damsel in Distress, and princess! Caw), main character has to slaughter an army to get to her, she's saved, happy happy. The ending I found disappointing, and the boss especially easy. Big and dumb, I played it on both normal and easy and didn't get hurt at all.

Fighting the NPC's was pretty difficult, seeing as they attacked at the same time doubling as a block, and so you were both attacking and defending at the same time. Some times you won, sometimes you lost. That was pretty annoying, just holding down the button and hoping it was you. Nevertheless, glad they could defend themselves better this time.

And I'm glad you put the candle game in, that made it just a bit most interesting. I loved the monsters you had to kill after that too =)

As usual, fine graphics, unique style, and very smoothe animation. The music could have been better, yes, but I liked it nevertheless. Fair sound effects, it was an enjoyable game.

Oh. And I could've sworn that ninja was a girl until I read the story.... I mean come on, who has hair like that? Anybody would have thought he was a girl.....

~VelvetDarkRocks~

Once an assassin, always an assassin.

Age 34, Male

Warrior

Australia

Joined on 8/9/02

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